Search found 129 matches

by InsaneMatt
08 Aug 2019, 18:30
Forum: Bug Reports
Topic: Can't update
Replies: 1
Views: 99

Re: Can't update

A little more information, please. What Operating System are you running? What is the state of UAC (User Account Control)? Are you running GameSave Manager with administrative rights? Where is GameSave Manager running from? For example, C:\Program Files (x86)\GameSave Manager v3 . Do you have any ac...
by InsaneMatt
30 Jul 2019, 18:01
Forum: Game Support
Topic: Monster Boy And The Cursed Kingdom
Replies: 1
Views: 154

Re: Monster Boy And The Cursed Kingdom

Thanks,
Database Update released.
by InsaneMatt
30 Jul 2019, 18:01
Forum: Game Support
Topic: Beyond: Two Souls
Replies: 1
Views: 261

Re: Beyond: Two Souls

Thanks,
Database Update released.
by InsaneMatt
30 Jul 2019, 18:01
Forum: Game Support
Topic: SpongeBob SquarePants: Battle for Bikini Bottom
Replies: 4
Views: 394

Re: SpongeBob SquarePants: Battle for Bikini Bottom

Yep, should do the trick.
Database Update released.
by InsaneMatt
17 Jul 2019, 17:26
Forum: Game Support
Topic: Shining Resonance Refrain
Replies: 1
Views: 248

Re: Shining Resonance Refrain

Thanks,
Database Update released.
by InsaneMatt
17 Jul 2019, 17:26
Forum: Game Support
Topic: Sword Art Online: Lost Song
Replies: 1
Views: 230

Re: Sword Art Online: Lost Song

Thanks,
Database Update released.
by InsaneMatt
17 Jul 2019, 17:17
Forum: Game Support
Topic: SpongeBob SquarePants: Battle for Bikini Bottom
Replies: 4
Views: 394

Re: SpongeBob SquarePants: Battle for Bikini Bottom

I'm afraid I'll need a way to dynamically detect the installation path for the game. Typically, the game's installer will leave a reference within a registry key of the HKEY_LOCAL_MACHINE hive. Here's some theoretical examples: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion...
by InsaneMatt
17 Jul 2019, 17:09
Forum: Suggestions
Topic: Rescan everything after a custom entry is edited - really necessary?
Replies: 1
Views: 235

Re: Rescan everything after a custom entry is edited - really necessary?

This behaviour was implemented back when the project had around 1,000 records to search for. Now it has over 6,000 it's certainly an issue.
If I recall correctly, you can just close GameSave Manager and restart it to bypass a full rescan.

It's not a perfect workaround, I must admit.
by InsaneMatt
17 Jul 2019, 17:08
Forum: Bug Reports
Topic: Dynamic Steam Cloud path not detected
Replies: 1
Views: 233

Re: Dynamic Steam Cloud path not detected

Just to confirm, you're using the %STEAM_CLOUD% variable and appending 690830 to it and it is not being detected?
Are you entering the correct file mask(s)? Is 'Rescurse sub directories' enabled?
by InsaneMatt
17 Jul 2019, 17:04
Forum: General Discussion
Topic: Restoring from cloud backups
Replies: 1
Views: 422

Re: Restoring from cloud backups

Apologies for the late response. It wasn't long before my PC died that I actually made my backups, so that was a bit of luck! I have downloaded my google drive archives, but I am unsure how to get GSM to recognise them, and where necessary, restore them. Your backups are stored as .gsba ( GameSave B...