is v4 more stable than v3 at this current time
Posted: 29 Apr 2019, 13:17
So these are the current issues I have with v3, given the dev focus is on v4, I am curious how many of these are resolved in v4 and which is the more stable.
1 - Scan speeds are slow on v3, it seems to struggle with large and/or large numbers of files, if there is large files and many of them, it really struggles e.g. a heavily modded dragon age origins and the the steam screenshots.
2 - md5 checksum scan speeds, for whatever reason game save manager is about 1/20th of the speed of other tools to check md5 checksums, and when there is just a few small saves it doesnt matter, but steam screenshots and again DA origins, big big problem, DA origins takes 19 hours to backup on my 4.8 ghz 8600k macine. Its only 3 gig of data.
3 - All validation checks fail, I manually checked the files, they are fine, but whatever algorithm is been used by game save manager determines they are corrupt when they not.
Given the issues I have am I better trying out v4 at this point? Or are they still an issue with the new version?
1 - Scan speeds are slow on v3, it seems to struggle with large and/or large numbers of files, if there is large files and many of them, it really struggles e.g. a heavily modded dragon age origins and the the steam screenshots.
2 - md5 checksum scan speeds, for whatever reason game save manager is about 1/20th of the speed of other tools to check md5 checksums, and when there is just a few small saves it doesnt matter, but steam screenshots and again DA origins, big big problem, DA origins takes 19 hours to backup on my 4.8 ghz 8600k macine. Its only 3 gig of data.
3 - All validation checks fail, I manually checked the files, they are fine, but whatever algorithm is been used by game save manager determines they are corrupt when they not.
Given the issues I have am I better trying out v4 at this point? Or are they still an issue with the new version?